leaflet google
Leaflet is a modern open-source JavaScript library for mobile-friendly interactive maps. It is developed by Vladimir Agafonkin with a team of dedicated contributors. Weighing just about 33 KB of JS, it has all the features most developers ever need for online maps. Leaflet is designed with simplicity, performance and usability in mind. It works efficiently across all major desktop and mobile platforms out of the box, taking advantage of HTML5 and CSS3 on modern browsers while still being accessible on older ones. It can be extended with a huge amount of plugins, has a beautiful, easy to use and well-documented API and a simple, readable source code that is a joy to contribute to.
Leaflet: Interactive web maps with R

Deep Saliency Hashing (DSaH) google
In recent years, hashing methods have been proved efficient for large-scale Web media search. However, existing general hashing methods have limited discriminative power for describing fine-grained objects that share similar overall appearance but have subtle difference. To solve this problem, we for the first time introduce attention mechanism to the learning of hashing codes. Specifically, we propose a novel deep hashing model, named deep saliency hashing (DSaH), which automatically mines salient regions and learns semantic-preserving hashing codes simultaneously. DSaH is a two-step end-to-end model consisting of an attention network and a hashing network. Our loss function contains three basic components, including the semantic loss, the saliency loss, and the quantization loss. The saliency loss guides the attention network to mine discriminative regions from pairs of images. We conduct extensive experiments on both fine-grained and general retrieval datasets for performance evaluation. Experimental results on Oxford Flowers-17 and Stanford Dogs-120 demonstrate that our DSaH performs the best for fine-grained retrieval task and beats the existing best retrieval performance (DPSH) by approximately 12%. DSaH also outperforms several state-of-the-art hashing methods on general datasets, including CIFAR-10 and NUS-WIDE. …

Model Selection Algorithm Using Binary Ant Colony Optimization (MS-BACO) google
Stabilizing the complexity of Feedforward Neural Networks (FNNs) for the given approximation task can be managed by defining an appropriate model magnitude which is also greatly correlated with the generalization quality and computational efficiency. However, deciding on the right level of model complexity can be highly challenging in FNN applications. In this paper, a new Model Selection algorithm using Binary Ant Colony Optimization (MS-BACO) is proposed in order to achieve the optimal FNN model in terms of neural complexity and cross-entropy error. MS-BACO is a meta-heuristic algorithm that treats the problem as a combinatorial optimization problem. By quantifying both the amount of correlation exists among hidden neurons and the sensitivity of the FNN output to the hidden neurons using a sample-based sensitivity analysis method called, extended Fourier amplitude sensitivity test, the algorithm mostly tends to select the FNN model containing hidden neurons with most distinct hyperplanes and high contribution percentage. Performance of the proposed algorithm with three different designs of heuristic information is investigated. Comparison of the findings verifies that the newly introduced algorithm is able to provide more compact and accurate FNN model. …

Soft Probabilistic Constraint Satisfaction google
This paper addresses a fundamental question of multi-agent knowledge distribution: what information should be sent to whom and when, with the limited resources available to each agent? Communication requirements for multi-agent systems can be rather high when an accurate picture of the environment and the state of other agents must be maintained. To reduce the impact of multi-agent coordination on networked systems, e.g., power and bandwidth, this paper introduces two concepts for partially observable Markov decision processes (POMDPs): 1) action-based constraints which yield constrained-action partially observable Markov decision processes (CA-POMDPs); and 2) soft probabilistic constraint satisfaction for the resulting infinite-horizon controllers. To enable constraint analysis over an infinite horizon, an unconstrained policy is first represented as a Finite State Controller (FSC) and optimized with policy iteration. The FSC representation then allows for a combination of Markov chain Monte Carlo and discrete optimization to improve the probabilistic constraint satisfaction of the controller while minimizing the impact to the value function. Within the CA-POMDP framework we then propose Intelligent Knowledge Distribution (IKD) which yields per-agent policies for distributing knowledge between agents subject to interaction constraints. Finally, the CA-POMDP and IKD concepts are validated using an asset tracking problem where multiple unmanned aerial vehicles (UAVs) with heterogeneous sensors collaborate to localize a ground asset to assist in avoiding unseen obstacles in a disaster area. The IKD model was able to maintain asset tracking through multi-agent communications while only violating soft power and bandwidth constraints 3% of the time, while greedy and naive approaches violated constraints more than 60% of the time. …