MOA google
MOA is the most popular open source framework for data stream mining, with a very active growing community (blog). It includes a collection of machine learning algorithms (classification, regression, clustering, outlier detection, concept drift detection and recommender systems) and tools for evaluation. Related to the WEKA project, MOA is also written in Java, while scaling to more demanding problems. …

Fast Iterative Shrinkage-Thresholding Algorithm (FISTA) google
The ‘fast iterative shrinkage-thresholding algorithm’, a.k.a. FISTA, is one of the most well-known first-order optimisation scheme in the literature, as it achieves the worst-case $O(1/k^2)$ optimal convergence rate in terms of objective function value. However, despite the optimal theoretical rate, in practice the (local) oscillatory behaviour of FISTA often damps its efficiency. Over the past years, various efforts are made in the literature to improve the practical performance of FISTA, such as monotone FISTA, restarting FISTA and backtracking strategies. In this paper, we propose a simple yet effective modification to FISTA which has two advantages: it allows us to 1) prove the convergence of generated sequence; 2) design a so-called ‘lazy-start’ strategy which can up to an order faster than the original scheme in practice. Moreover, we also propose novel adaptive and greedy strategies which can further improve the performance and outperform the state-of-the-art schemes in the literature. The advantages of the proposed schemes are illustrated through problems arising from inverse problem, machine learning and signal/image processing. …

PolyNeuron google
Automated deep neural network architecture design has received a significant amount of recent attention. However, this attention has not been equally shared by one of the fundamental building blocks of a deep neural network, the neurons. In this study, we propose PolyNeuron, a novel automatic neuron discovery approach based on learned polyharmonic spline activations. More specifically, PolyNeuron revolves around learning polyharmonic splines, characterized by a set of control points, that represent the activation functions of the neurons in a deep neural network. A relaxed variant of PolyNeuron, which we term PolyNeuron-R, loosens the constraints imposed by PolyNeuron to reduce the computational complexity for discovering the neuron activation functions in an automated manner. Experiments show both PolyNeuron and PolyNeuron-R lead to networks that have improved or comparable performance on multiple network architectures (LeNet-5 and ResNet-20) using different datasets (MNIST and CIFAR10). As such, automatic neuron discovery approaches such as PolyNeuron is a worthy direction to explore. …

Story Ending Generation (SEG) google
We introduce a new task named Story Ending Generation (SEG), which aims at generating a coherent story ending from a sequence of story plot. We propose a framework consisting of a Generator and a Reward Manager for thistask. The Generator follows the pointer-generator network with coverage mech-anism to deal with out-of-vocabulary (OOV) and repetitive words. Moreover, amixed loss method is introduced to enable the Generator to produce story endingsof high semantic relevance with story plots. In the Reward Manager, the rewardis computed to fine-tune the Generator with policy-gradient reinforcement learn-ing (PGRL). We conduct experiments on the recently-introduced ROCStoriesCorpus. We evaluate our model in both automatic evaluation and human evalua-tion. Experimental results show that our model exceeds the sequence-to-sequencebaseline model by 15.75% and 13.57% in terms of CIDEr and consistency scorerespectively. …