**Deep Successor Reinforcement Learning (DSR)**

Learning robust value functions given raw observations and rewards is now possible with model-free and model-based deep reinforcement learning algorithms. There is a third alternative, called Successor Representations (SR), which decomposes the value function into two components — a reward predictor and a successor map. The successor map represents the expected future state occupancy from any given state and the reward predictor maps states to scalar rewards. The value function of a state can be computed as the inner product between the successor map and the reward weights. In this paper, we present DSR, which generalizes SR within an end-to-end deep reinforcement learning framework. DSR has several appealing properties including: increased sensitivity to distal reward changes due to factorization of reward and world dynamics, and the ability to extract bottleneck states (subgoals) given successor maps trained under a random policy. We show the efficacy of our approach on two diverse environments given raw pixel observations — simple grid-world domains (MazeBase) and the Doom game engine. … **Sparse Shrink**

Nowadays, it is still difficult to adapt Convolutional Neural Network (CNN) based models for deployment on embedded devices. The heavy computation and large memory footprint of CNN models become the main burden in real application. In this paper, we propose a ‘Sparse Shrink’ algorithm to prune an existing CNN model. By analyzing the importance of each channel via sparse reconstruction, the algorithm is able to prune redundant feature maps accordingly. The resulting pruned model thus directly saves computational resource. We have evaluated our algorithm on CIFAR-100. As shown in our experiments, we can reduce 56.77% parameters and 73.84% multiplication in total with only minor decrease in accuracy. These results have demonstrated the effectiveness of our ‘Sparse Shrink’ algorithm. … **Optunity**

Optunity is a free software package for hyperparameter search in the context of machine learning developed at STADIUS.

GitXiv …

# If you did not already know

**25**
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Aug 2017

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